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  1. #1
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    Default Startup Mod/Explained (now get 2 diff. startup animations) 1/4

    file

    101F8763.txt

    location

    private\10202be9\

    cenrep
    version 1
    [owner]
    0x100058F4
    [defaultmeta]
    0
    [platsec]
    cap_rd=alwayspass cap_wr=WriteDeviceData
    [Main]
    0x2 int 4 0 cap_rd=alwayspass cap_wr=alwaysfail
    0x3 string "z:\\data\\Startup_tone.aac" 0 cap_rd=alwayspass cap_wr=alwaysfail
    0x4 string "" 16777216 cap_rd=alwayspass cap_wr=WriteDeviceData
    0x5 string "" 16777216 cap_rd=alwayspass cap_wr=WriteDeviceData
    0x6 int 0 16777216 cap_rd=alwayspass cap_wr=WriteDeviceData
    0x7 string "" 0 cap_rd=alwayspass cap_wr=alwaysfail
    0x8 string "" 0 cap_rd=alwayspass cap_wr=alwaysfail
    0x9 string "" 0 cap_rd=alwayspass cap_wr=alwaysfail
    0xA int 1 0 cap_rd=alwayspass cap_wr=alwaysfail
    0xD string "z:\\resource\\apps\\startup.mbm" 0 cap_rd=alwayspass cap_wr=alwaysfail
    0xE int 100000 0 cap_rd=alwayspass cap_wr=alwaysfail
    0xF string "" 0 cap_rd=alwayspass cap_wr=alwaysfail
    0x10 int 100000 0 cap_rd=alwayspass cap_wr=alwaysfail
    0x11 int 4 0 cap_rd=alwayspass cap_wr=alwaysfail
    0x12 string "" 0 cap_rd=alwayspass cap_wr=alwaysfail
    0x13 int 100000 0 cap_rd=alwayspass cap_wr=alwaysfail
    0x14 string "" 0 cap_rd=alwayspass cap_wr=alwaysfail
    0x15 int 4 0 cap_rd=alwayspass cap_wr=alwaysfail
    0x16 string "20100000:090000" 0 cap_rd=alwayspass cap_wr=alwaysfail
    0x17 int 0 0 cap_rd=alwayspass cap_wr=alwaysfail
    0x18 int 0 0 cap_rd=alwayspass cap_wr=alwaysfail
    0x19 int 0 0 cap_rd=alwayspass cap_wr=alwaysfail


    explanation

    0x00000002 The volume level used when playing the startup tone. Possible values range from 0 to 10. If the ringing tone is silent, the tone is not played.
    0x00000003 A string that defines the path to the startup tone MIDI file. The tone is played at the same time as the startup animation is being shown. The value is optional - if no tone file is defined, the default beep tone is played. The tone file should be stored in a location where system applications have read access. The startup tone should be at most 3 seconds long. The tone will be played to the end before continuing with the next animation. Example: "Z:\\resource\\apps\\startup.wav"
    0x00000004 Welcome note image (user selection in GS)
    0x00000005 Welcome note text (user selection in GS)
    0x00000006 Welcome note type (user selection in GS). Possible values: 0 (default), 1 (text), 2 (image)
    0x00000007 Operator note image. Will overrule the user selection, if defined.
    0x00000008 Operator note text. Will overrule the user selection, if defined.
    0x00000009 A string that defines the path to the operator-specific startup tone MIDI file. The tone is played at the same time as the operator-specific startup animation is shown. The value is optional. The tone file should be stored in a location where system applications have read access. The operator-specific startup tone should be at most 5 seconds long. The tone will be played to the end before continuing the startup. Example: "Z:\\resource\\apps\\operatorstartup.wav"
    0x0000000A disable startup queries (city, date, time) 1 no 0 yes
    0x0000000D A string that defines the path and file name of the startup animation file. This is the first animation shown during the system start-up. The value is mandatory, and it has to be a file name and a path of a valid animation file. The animation file should be stored in a location where system applications have read access. Supported formats are SVG-T (.svg, .svgb), MIF (.mif) and GIF (.gif). Text or embedded images in SVG-T files are not supported. The length of the startup animation should be 3 seconds. Example: "Z:\\resource\\apps\\startup.svg"
    0x0000000E A frame delay value in microseconds for fine-tuning the startup animation. The value is only used if: a) The animation file contains an animation format, which does not contain frame delay information in it (MIF), or b) The animation file contains a still image, and no startup tone has been specified, in which case this value defines how long the image is shown
    0x0000000F A string that defines the path and file name of the operator-specific startup animation file. The operator-specific startup animation is shown after the startup animation. The value is optional. If defined, it has to be a file name and a path of a valid animation file. The animation file should be stored in a location where system applications have read access. Supported formats are SVG-T (.svg, .svgb), MIF (.mif) and GIF (.gif). Text or embedded images in SVG-T files are not supported. The length of the operator-specific startup animation should be 3-5 seconds. Animations longer than that may cause performance problems. Example: "Z:\\resource\\apps\\operatorstartup.svg"
    0x00000010 A frame delay value in microseconds for fine-tuning the operator-specific startup animation. The value is only used if: a) The operator-specific startup animation file contains an animation format, which does not contain frame delay information in it (MIF), or b) The operator-specific startup animation file contains a still image, and no operator-specific startup tone has been specified, in which case this value defines how long the image is shown.
    0x00000011 The volume level used when playing the operator-specific startup tone. Possible values range from 0 to 10. If the ringing tone is silent, the tone is not played.
    0x00000012 A string that defines the path and file name of the shutdown animation file. The shutdown animation is shown during the system shutdown. The value is optional. If defined, it has to be a file name and a path of a valid animation file. The animation file should be stored in a location where system applications have read access. Supported formats are SVG-T (.svg, .svgb), MIF (.mif) and GIF (.gif). Text or embedded images in SVG-T files are not supported. The length of the shutdown animation should be at most 3 seconds. Example: "Z:\\resource\\apps\\shutdown.svg"
    0x00000013 A frame delay value in microseconds for fine-tuning the shutdown animation. The value is only used if: a) The shutdown animation file contains an animation format, which does not contain frame delay information in it (MIF), or b) The shutdown animation file contains a still image, and no shutdown tone has been specified, in which case this value defines how long the image is shown.
    0x00000014 A string that defines the path to the shutdown tone MIDI file. The tone is played at the same time as the shutdown animation is shown. The value is optional. The tone file should be stored in a location where system applications have read access. The shutdown tone should be at most 3 seconds long. The tone will be played to the end before continuing the shutdown. Example: "Z:\\resource\\apps\\shutdown.wav"
    0x00000015 The volume level used when playing the shutdown tone. Possible values range from 0 to 10. If the ringing tone is silent, the tone is not played.
    0x00000016 Default date & time value to propose to user during first boot. Format is "YYYYMMDD:HHMMSS". The month and day values are offset from zero. Example: "20080000:090000" - 01.01.2008 09:00 AM.
    0x00000017 Enable/disable scaling of the animation frames. Indicates whether to try to scale the image to better fit the screen size or just use the target size of the animation as it is. The value is only used if the animation format supports enabling/disabling scaling. Possiblt values: 0 - disable scaling 1 - enable scaling
    0x00000018 Enable/disable scaling of the animation frames. Indicates whether to try to scale the image to better fit the screen size or just use the target size of the animation as it is. The value is only used if the animation format supports enabling/disabling scaling. Possiblt values: 0 - disable scaling 1 - enable scaling
    0x00000019 Enable/disable scaling of the animation frames. Indicates whether to try to scale the image to better fit the screen size or just use the target size of the animation as it is. The value is only used if the animation format supports enabling/disabling scaling. Possiblt values: 0 - disable scaling 1 - enable scaling


    how to get 2 different startup screens

    1st startup screen

    0xD string "z:\\resource\\apps\\startup.mbm" 0 cap_rd=alwayspass cap_wr=alwaysfail

    2nd startup screen

    0xF string "z:\\resource\\apps\\anyname.mbm" 0 cap_rd=alwayspass cap_wr=alwaysfail

  2. #2
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    Default Re: Startup Mod/Explained

    you should make a thread collecting all your mods and explanations in it =)

  3. #3
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    Default Re: Startup Mod/Explained

    Quote Originally Posted by sword
    you should make a thread collecting all your mods and explanations in it =)
    how can i.. mods can do it

  4. #4
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    Default Re: Startup Mod/Explained

    Quote Originally Posted by NP
    how can i.. mods can do it
    A new thread with the links of your mods but please add some explanation and screenshots where possible

  5. #5
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    Default Re: Startup Mod/Explained

    Quote Originally Posted by why-not
    A new thread with the links of your mods but please add some explanation and screenshots where possible
    everything is there mate
    u need more explanations? lol

    these are the detailed explanantions.. i cant provide any screens for all mods..

  6. #6
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    Default Re: Startup Mod/Explained

    more crap on forum!!!! lets do it!!

  7. #7
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    Default Re: Startup Mod/Explained

    Quote Originally Posted by CODeRUS
    more crap on forum!!!! lets do it!!
    what do u mean by CRAP?

  8. #8
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    Default Re: Startup Mod/Explained

    Quote Originally Posted by CODeRUS
    more crap on forum!!!! lets do it!!
    yeah what do you mean by CRAP?

    do you just want to accept txt files and not wonder what 0x4 or whatever means?

    putting all txt into 1 thread with an explanation would clutter the questions following after them...

  9. #9
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    Default Re: Startup Mod/Explained

    NP, I agree, a general thread wherein all your explanations of the central repository are. They could link to all the separate threads.

    I take it your using symbian^3 open source documentation for these?

  10. #10
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    Default Re: Startup Mod/Explained

    Quote Originally Posted by oreo27
    NP, I agree, a general thread wherein all your explanations of the central repository are. They could link to all the separate threads.

    I take it your using symbian^3 open source documentation for these?
    not really..
    ^1 ^2 ^3


 
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